![]() Overall, her best skill set is either Noxious Blast or Incision, depending on what kind of damage over time the enemies are more vulnerable to, Plague Grenade, which lets her deal Blight damage more efficiently, and finish off any back line enemy, in case they couldn't die to your dedicated damage dealer heroes Blinding Gas, where you can deny a turn (and possibly 2 if you have both of her stun Trinkets) and for the fourth ability, you can choose between Battlefield Medicine, Emboldening Vapours, and Disorientating Blast, depending on what you will need for the situation. You should tailor your use of skills to the enemies you will face in the given area. She also has Disorienting Blast, which shuffles and stuns enemies and is also a very effective skill for shutting down enemy backliners or shuffling them up front so that the damage-dealers can hit them.Ī lot of Plague Doctor's skills overlap, such as Incision and Noxious Blast both targeting the frontine - although their damage output are almost the same. Her Blinding Gas ability hits the enemy back row and can effectively shut them down. If the Plague Doctor should come across a particularly Blight-resilient enemy, she can use her dagger to forcibly make an Incision in the enemy, dealing decent damage as well as bleed. Noxious Blast only hits one enemy and cannot hit the backline, but the Blight is more potent and even inflicts an accuracy debuff onto the enemy which can help neuter the enemy frontliners’ ability to deal damage. Her Plague Grenade skill hits both backliners and deals 4+ blight damage with every tick/turn. However, that does not mean her Blights are not useful in normal fights. Her main strength comes from her already mentioned potent Stuns that can neutralize the enemy’s backline and her powerful Blights can eat through the HP bar of bosses that have multiple actions per turn. She can effectively hit every position from the backline using skills such as Noxious Blast, Plague Grenade, and Incision. The Plague Doctor is a support backliner who brings with her very potent Stuns with powerful Blights and frontline Bleeds. ![]() "Fear wears off in time, much like a mild poison." "Like a vaccine, we shall inoculate this land against evil!" The Plague Doctor practices and experiments during camp, and her tonics yield health benefits for the party and herself. Any Buffs or lasting effects given from a camping skill lasts for 4 battles. Only 4 of these can be equipped at one time. Most heroes have three shared camping skills and all heroes have 4 unique camping skills (with the Flagellant being the exception, having only unique camping skills). They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). ![]() Eager to prove the effectiveness of her latest untested concoction, she will inject herself - blindly faithful in its beneficial results.Ĭamping skills are special skills heroes can use while they are camping. The Plague Doctor makes use of experimental remedies and risky healing practices to cure her companions' ailments, and restore their vigor.
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